This is my first attempt to play with openGL and Kinect data. The result is rather wild and intriguing… This sketch by itself is kind of pointless but opens some interesting doors for later; The GLGraphics library by Andres Colubri work wonderfully well and it really multiplies the possibilities of Processing. I will definitely dig deeper and try to make something a bit more “clean” with it :-) For example integrating different materials, play with different 3D shapes (spheres, proper quad_stripes and triangle_stripes, triangles mesh, etc…). make the shape / colors responsive to music / movements, improve the behavior of the 3D shapes, etc, etc… The result of the lighting is very interesting as well.
I’ve uploaded 2 videos on Vimeo, all footage are real time captures, the only editing done is adding the title at the beginning, edit few sequences one after the other and add the music. I suggest you watch them in HD on my Vimeo account.
And here’s the second one:
Here’s a gallery of screenshots, you can also visit this Flickr Gallery for more screenshots.
I’ll keep posting about later experiments I’ll be doing with all this.